Dynamic Motion Synthesis
Dynamic Motion Synthesis is a new approach to 3D character animation. Unlike conventional animation techniques such as keyframing or motion capture, Dynamic Motion Synthesis lets the animator use the CPU to create the character's movements in real-time. This is achieved by fully simulating the 3D character, specifically its motor control system and physical body.
Dynamic Motion Synthesis has two fundamental benefits:
How it Works
Dynamic Motion Synthesis is based on Oxford University's research on the control of human and animal body motions. In essence, we build a physical, biomechanically-realistic model of a character (e.g. a human or a dinosaur), implant an appropriate brain structure (usually a neural network), and use optimisation techniques (such as artificial evolution) to create the desired adaptive behaviour.
This page will give you an idea of the key features of Endorphin 2.0 and the system requirements of Endorphin 2.0.
Take a look around.