AC3D and 3D printing
More and more people are discovering that AC3D works well both creating and managing models for 3D printing and is a great alternative to large, complicated and expensive 3D CAD programs. STL is the most common file format used in 3D printing and AC3D 7.2 supports both ASCII and Binary STL files. Models from STL files are automatically optimized at import (duplicate vertices at the same position are replaced by a single vertex).
AC3D's new STL support means that you can directly preview and edit the STL files from 3D printing download sites such as Thingiverse. AC3D 7.2 also includes Ron Jensen's plugin for checking the integrity of an object prior to 3D printing. The plugin checks for holes and open edges, selecting surfaces that are at the edge of the 'leaks'. This new function is available from the Tools menu as "Select Leaky Surfaces".
Drag and Drop geometry and texture files
(Windows/Linux) You can now take a model from your desktop, or a Windows-Explorer/file-browser window and drop it straight into AC3D. Supported texture files e.g. jpg, gif, png etc. can be dropped directly onto an object so you can instantly see the texture in place. This is great when you have a folder/library of objects/textures and you quickly want to load them in AC3D.
Enhanced Hierarchy
Some improvements have been made to the Tool->Hierarchy. Groups can now be drag/dropped to adjust the ordering and newly grouped objects retain the ordering - especially useful if you are editing large structures.
Inivis AC3D 7.2 includes:
3D File support
Supports a huge range of output/input formats (additional formats e.g. X-Plane can be added via plugins):
Format |
File ext |
Export |
Import |
3D Studio |
.3ds |
Yes |
Yes |
3D Studio ASE |
.ase |
Yes |
|
AC3D |
.ac |
Yes |
Yes |
Collada |
.dae |
Yes |
Yes |
Direct X |
.x |
Yes |
|
Dive |
.vr |
Yes |
|
DVS |
.dvs |
Yes |
|
DXF |
.dxf |
Yes |
Yes |
Google Earth |
.kml |
Yes |
|
Inventor |
.wrl |
Yes |
|
LDraw (Lego) |
.ldr |
Yes |
Yes |
LDraw (Lego) |
.dat |
|
Yes |
LDraw (Lego) |
.mpd |
|
Yes |
Lightwave |
.lwo |
Yes |
Yes |
Massive |
.massive |
Yes |
|
Milkshape Ascii |
.txt |
Yes |
Yes |
Obj (Wavefront) |
.obj |
Yes |
Yes |
OFF |
.off |
|
Yes |
Ogre |
.mesh |
Yes |
|
Pointfield |
.pf |
|
Yes |
Points |
.pts |
|
Yes |
PovRay |
.pov |
Yes |
|
Quake BSP |
.bsp |
|
Yes |
Quake MD2 |
.md2 |
Yes |
Yes |
Quake Map |
.map |
Yes |
|
Renderman |
.rib |
Yes |
|
Renderware |
.rwx |
|
Yes |
SMF |
.smf |
Yes |
Yes |
SOF Airfoil |
.sof |
|
Yes |
STL (ASCII) |
.stl |
Yes |
Yes |
STL (Binary) |
.stl |
Yes |
Yes |
Terragen |
.ter |
|
Yes |
Triangle |
.tri |
Yes |
Yes |
Unreal Tournament |
.t3d |
Yes |
|
Vector |
.vec, .r2v |
|
Yes |
VRML 1.0 |
.wrl |
Yes |
Yes |
VRML 2.0 |
.wrl |
Yes |
|
X3D |
.x3d |
Yes |
|
Image file support
Images formats used for texturing and view-background images
- GIF
- JPG
- PNG
- BMP
- DDS
- PPM
- TGA (Targa)
- TIF
Other
- Fast real-time OpenGL graphics views (2D
and 3D) with whiteboard controls for easy navigation
- Multipoint polygon and line editing down
to
vertex
level
- No polygon limits
- Edit at different granularity - groups,
objects,
surfaces, vertices
- Simple and easy manipulation of selected components
- Powerful mouse selection with add/remove, select through and select closest components
- Surface and vertex loop selection
- Fast subdivision-surfaces with instant switch to view/hide subdivisions
- Extrusion and surface revolution of lines and surfaces
- Built-in fast OpenGL 3D renderer with
adjustable
field-of-view - instantly see results of your actions in 3D. Spin the
model or switch into 'walk mode' for Quake-style control.
- Realtime mirror for symmetrical work
- Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away
- Manipulate one or more vertices
- snap together
- snap to grid
- smooth shape
- align to axis
- create new surfaces from
- create a 2D mesh using
- Manipulate one or more surfaces/polygons
- insert/remove vertices
- slice across surface/s
- make holes
- spike
- spline
- bevel
- triangulate
- flip
- divide
- combine
- flatten
- calculate surface-area
- change vertex order
- cut away into a new object
- Manipulate one or more objects
- extrude along a path (line)
- Revolve
- mirror
- reduce polygons
- merge surfaces/vertices into a single object
- fragment/explode - split surfaces into individual objects
- align to each other
- replicate
- Object crease angle support - smooth shapes with sharp edges without the hard work
- Texture mapping support with switchable real-time
rendering.
- Switch a view into 'Inspect' mode to instantly see the 'clean' image
- Anti-alias 3D views for smoother images
- Snapshot images into the system clipboard for pasting into other software (Windows, Mac)
- Create new surfaces/objects around any
selection
(Convex hull)
- Objects can be named and searched for within
a scene
- Attach URLs to objects for use in VRML files
- Attach string data to objects can be used as special directives for POV or renderman, or custom software
- Navigate/Zoom around the 2D views with
cursor
keys
and other single key presses
- Hierarchical view window with drag/drop and locking/ hiding controls
- Hide/unhide objects for easier/faster
editing
of
complicated scenes
- Headlight and up to 7 other positionable
lights
- 24-bit colour palette with adjustable
diffuse;
ambient; emissive; specular; shininess and transparency
- Adjustable 2D and 3D grid guide lines
with
grid-snap
function
- Distances, positions and sizes of selected objects displayed on screen
- Scale a selection to a specific size
- Configurable to use external renderers
such as
Povray
( Tools->Render )
- Flip a selection about X, Y or Z
axis
- Remove duplicate vertices and surfaces
('optimize')
- 3D mouse (3Dconnexion) support e.g. SpaceNavigator
- Multi-platform program - Windows, Linux and Mac OS X
- Fast and memory efficient, compact
program
binary.
- Software development kit and plugin
interface.
Inivis AC3D 7.2 System Requirements:
- Windows or Linux x86 or Mac OS X 10.4 (or later)
- 256 MB RAM minimum
- 20 MB hard disk space
- preferable, but not necessary - 3D accelerated video card with OpenGL drivers
- monitor resolution 1024x768, or higher