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  • Eovia's Carrara Studio 4

    Carrara Studio 4

    Carrara Studio 4 provides greater options both for advanced users as well as newcomers There are now two different versions of Carrara 4, Standard and Pro, making it more affordable than ever without compromising the market-leading features that professional designers demand.

    Eovia Carrara 4 software provides powerful tools for motion media, print, and the web. Additionally, this release complements every designer's creative suite by providing improved interchange with industry-leading design applications.

    Carrara 4 Pro encompasses all of the features in the Standard version and includes network rendering, vector and 3D motion blur, integrated sound support, Lightwave (LWO) and trueSpace (COB) file import, Eovia's TransPoser and CADstyle plug-ins, a full license of Amapi Designer 7, and more. Carrara 4 provides the power, speed and quality you need to realize your creative potential and produce the highest-caliber results time and again.

  • Carrara Studio 4

    This page will give you an idea of the key features of Carrara Studio 4 and the system requirements of Carrara Studio 4.

    Take a look around.

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  • Carrara Studio 4

    3D Primitives:

    • Cube
    • Cylinder
    • Cone
    • Icosahedron
    • Infinite Plane
    • Plane
    • Sphere
    • Fountain Primitive
    • Terrain Primitive
    • Text Primitive
    • Tree Primitive
    • Target Helper

    Volume Primitives:

    • Cloud Primitive
    • Fire Primitive
    • Fog Primitive
    • 4D Clouds (Volumetric Clouds)

    Animation

    • Keyframe Animation
    • Motion Path-Based Animation
    • Physical Simulation
    • Behavior-Based Animation
    • Particle Systems
    • Inverse Kinematics
    • Key Frame Editing (Sequencer)
    • Key Frame at time 0
    • Animation Preview Controls
    • Storyboarding
    • Editable Motion Paths
    • Move entire Motion Path
    • Align and Bank
    • Align
    • Do not Align
    • Ease In/Ease Out
    • Point At Behavior
    • Object Tracking Control
    • 2D Plane Constraint
    • Axis Constraint
    • Ball Joint Constraint
    • Custom Constraint
    • Lock Constraint
    • Shaft Constraint
    • Slide Constraint
    • Bezier Tweener
    • Discrete Tweener
    • Formula Tweener
    • Linear Tweener
    • Oscillate Tweener
    • Velocity Tweener

    Sounds Support - (Carrara Pro Only)

    • Multiple Soundtracks (Carrara Pro Only)
    • Import WAV files (Carrara Pro Only)
    • Import AIFF Files (Carrara Pro Only)
    • Move Sounds in Sequencer (Carrara Pro Only)
    • Display of Waveform (Carrara Pro Only)
    • Save Sounds with Movie (QuickTime only) (Carrara Pro Only)

    Cameras

    • Conical
    • Isometric
    • Spherical Camera
    • Depth of Field
    • Raytraced Depth of Field
    • Focal Length
    • Animatable Camera
    • Frame Aspect Ratios
    • Tracking Controls
    • Title and Action Safe Areas

    Bones Skinning

    • Skeleton creation Tool (Bone Tool)
    • Attach Skeleton
    • Detach Skeleton
    • Send Bones to Reference Position
    • Edit Bones Influences over a Vertex
    • Edit Bones Influences over multiple Vertices
    • Edit object with skinning in Vertex Modeler
    • Compatible with morph targets
    • Inverse Kinematics Solver
    • IK Chain Tool
    • IK Target Helper
    • Forward Kinematics
    • Automatic Skinning
    • Joints Constraints
    • Automatic Calculation of Bones Influences

    Environments

    • Images as Background
    • Movies as Background
    • HDRI Backgrounds
    • Bi-Gradient Background
    • Color Background
    • Formula Background
    • Backdrop
    • Environment/Reflection Map
    • Cloudy Fog
    • Distance Fog
    • Sky Simulation
    • 3D Aura

    General

    • SMP/Multiple Processor Support
    • MMX Support
    • SmartFlow
    • Assemble Room
    • Model Room
    • Texture Room
    • Storyboard Room
    • Render Room
    • Scene Wizard
    • 64 Levels of Undo/Redo
    • Hot Keys
    • Drag and Drop
    • Browser Tray
    • Properties Tray
    • Multi-Monitor Support
    • Carrara SDK

    3D File Import

    • LWO (Lightwave) (Carrara Pro Only)
    • COB (TrueSpace) (Carrara Pro Only)
    • BVH (Motion Capture Files) (Carrara Pro Only)
    • FBX (Carrara Pro Only)
    • DWG (Carrara Pro Only)
    • RDS
    • DXF
    • OBJ
    • 3DMF
    • 3DS
    • Infini-D
    • Amapi 3D (a3d/a3p)

    3D File Export

    • DXF
    • OBJ
    • 3DMF
    • VRML 2
    • 3DS
    • Viewpoint Experience Technology (VET) (Windows only)
    • Macromedia Shockwave 3D

    2D File Import

    • Adobe Illustrator v8 compatible (as cross-sections in Spline Modeler)
    • TrueType Fonts (as fonts in Text Modeler)
    • GIF
    • JPEG
    • TIFF
    • PICT (Mac)
    • BMP (Win)
    • PCX (Win)
    • Adobe Photoshop
    • Corel Photo-Paint (Win)
    • PNG
    • Targa TGA on Mac
    • AVI Movies (Win)
    • QuickTime Movies

    2D File Export

    • GIF
    • JPEG
    • TIFF
    • BMP (Win)
    • PCX (Win)
    • PICT (Mac)
    • EPSF (Mac)
    • Adobe Photoshop
    • Corel Photo-Paint (Win)
    • Targa TGA on Mac
    • QuickTime Movies
    • AVI Movies (Win)
    • Animated GIF
    • Sequenced Image Output (for all 2D file types)

    Web File Export

    • Viewpoint Experience Technology (VET)
    • Macromedia Shockwave 3D

    Interactivity and Previews

    • Open GL Support
    • Software Interactive Rendering
    • Bounding Box Rendering
    • Wireframe Rendering
    • Lit Wireframe Rendering
    • Flat Shaded Rendering
    • Gouraud Rendering
    • Textured Rendering
    • Sketch Rendering
    • Antialias Wireframe
    • Wireframe Working Box
    • Solid Working Box
    • Transparent Working Box
    • Object Silhouettes
    • Rendering Mode Degradation
    • Level of Details
    • Front View
    • Back View
    • Left View
    • Right View
    • Top View
    • Bottom View
    • Isometric View
    • Camera Views
    • Multiple Views
    • Two Views
    • Three Views
    • Four Views

    Lights

    • Point At Behavior
    • Spot Lights
    • Bulb Lights
    • Sun Light
    • Moon Light
    • Distant Light
    • Ambient Light
    • Environment Lighting (Anything Glows)
    • Animatable Light
    • Images or Movies as Gels
    • Color Control
    • Intensity Control
    • Falloff Control
    • Half Angle
    • Range
    • Angular Falloff
    • Angle Control
    • Cast Shadows
    • Shadow Intensity
    • Raytraced Hard Shadow
    • Raytraced Soft Shadow
    • Soft Shadow
    • Soft Shadow Resolution
    • Soft Shadow Blur Size
    • Soft Shadow Bias

    Light Special Effects

    • Volumetric 3D Light Cones
    • Volumetric 3D Light Cone Gel
    • Volumetric 3D Light Cone Turbulence Scale
    • Volumetric 3D Light Cone Turbulence Lumpiness
    • Volumetric 3D Light Cone Color
    • Volumetric 3D Light Cone Intensity
    • Volumetric 3D Light Cone 3D Shadows
    • Volumetric 3D Light Spheres
    • Volumetric 3D Light Sphere Turbulence Scale
    • Volumetric 3D Light Sphere Turbulence Lumpiness
    • Volumetric 3D Light Sphere Intensity
    • Cross Screen
    • Cross Screen Glow Size
    • Cross Screen Star Size
    • Cross Screen Angle
    • Cross Screen Branches
    • Cross Screen Intensity
    • Glow
    • Glow Size
    • Glow Intensity
    • Nebula
    • Nebula Radius
    • Nebula Angle
    • Nebula Branches
    • Nebula Intensity
    • Pulsator
    • Pulsator Size
    • Pulsator Thickness
    • Pulsator Angle
    • Pulsator Intensity
    • Stars
    • Stars Size
    • Stars Thickness
    • Stars Angle
    • Stars Intensity
    • Variocross
    • Variocross Size
    • Variocross Thickness
    • Variocross Angle
    • Variocross Intensity
    • Lens Flares
    • Lens Flare Editor
    • Lens Flare Presets
    • Lens Flare Brightness
    • Lens Flare Light Glow
    • Lens Flare Streak Intensity
    • Lens Flare Streak Color
    • Lens Flare Streak Rotation
    • Lens Flare Halo Color
    • Lens Flare Halo Intensity
    • Lens Flare Halo Scale
    • Lens Flare Reflection Type
    • Lens Flare Reflection Intensity
    • Lens Flare Reflection Scale
    • 3D Aura
    • Per Object Aura
    • Glare

    Spline Modeler

    • Center Section
    • Next Section
    • Previous Section
    • Go to Section
    • Create Section
    • Create Multiple Sections
    • Remove Section
    • Fill Cross Section
    • Disconnect Section
    • Skin Shape to Shape
    • Skin Point to Point
    • Scale Selection
    • Rotate Selection
    • Combine as Compound
    • Break Apart Compound
    • Convert Text to Outlines
    • Translation Extrusion
    • Pipeline Extrusion
    • Symmetrical Extrusion Envelope
    • Symmetrical in Plane Extrusion Envelope
    • Free Extrusion Envelope
    • Reset Envelope
    • Straight Preset
    • Spiral Preset
    • Torus Preset
    • Surface Fidelity
    • Pen Tool
    • Convert Point Tool
    • Delete Point Tool
    • Add Point Tool
    • Draw Rectangle Tool
    • Draw Rounded Rectangle Tool
    • Draw Oval Tool
    • Draw Polygon Tool
    • Draw Text Tool
    • Group Section
    • Ungroup Section
    • Multiple Cross Sections in Skin Plane
    • Hinging Bezier Handles
    • Aligning Bezier Handles
    • Scene Preview
    • Ghost Menu
    • Bevels

    Vertex Modeler

    • Low Polygon Modeling
    • Subdivision surface Modeling
    • Move
    • Resize
    • Rotate
    • Weld
    • Link, Unlink
    • Detach Polygons
    • Flatten
    • Send to drawing plane
    • Deform
    • Decimate
    • Triangulate
    • Subdivide
    • Surface Subdivision
    • Fill Polygon
    • Empty Polygon
    • Invert Selection
    • Save Selection
    • Multi-save Selection
    • Restore Selection
    • Select Polymeshes, Vertices, Polygons, Edges by Name
    • Deselect Polymeshes, Vertices, Polygons, Edges by Name
    • Select Polymeshes, Vertices, Polygons, Edges by Shading Domain
    • Deselect Polymeshes, Vertices, Polygons, Edges by Shading Domain
    • Individual Polygon/Polyline Manipulation
    • Smooth Edges
    • Crease Edges
    • Name Polygons
    • Name Edges
    • NameVertices
    • Align
    • Set Polymesh Size
    • Boolean Union
    • Boolean Intersection
    • Boolean Subtraction
    • Name Polymesh
    • Flip Polymesh Normals
    • Insert Sphere
    • Insert Polyhedra
    • Insert Cube
    • Insert Cylinder
    • Insert Array of Rectangles
    • Insert Rectangle
    • Insert Oval
    • Extrude
    • Sweep
    • Lathe
    • Loft
    • Organic
    • Add Thickness
    • Offset Surface
    • Sphere of Attraction
    • Polyline Tool
    • 3D Marquee Tool
    • Magnet Tool
    • Delete Tool
    • Add Tool
    • Crease Tool
    • Animated Primitive
    • Scene Preview
    • Ghost Menu
    • Duplicate
    • Duplicate With Symmetry
    • Replicate
    • Flip
    • Dynamic Extrusion Tool
    • Shading Domains
    • Tesselate Tool
    • Selection Mode (vertex/edge/polygon/all)
    • Active Tool properties
    • Interactive Cursor
    • Shading Domain (texture area): create, delete, rename
    • Backdrop Image
    • Textured Mode (interactive renderer and Area Render)
    • UV Editor: Planar Projection
    • UV Editor: Box Projection
    • UV Editor: Cylindrical Projection
    • UV Editor: Spherical Projection
    • UV Editor: Move, scale, rotate
    • UV Editor: Cut all or part of a projection
    • UV Editor: Export
    • UV Editor: 3D view
    • UV Editor: create/remove discontinuity on vertices
    • Advanced Subdivision Surface Smoothing
    • Real Time Editing of Subdivision surface
    • Subdivision Surface: Multiple Levels of Smoothing
    • Subdivision Surface Edge Creasing
    • Multiple Morph Area per Mesh
    • Multiple Morph Targets Per Mesh
    • Automatic sliders for Morph Target Animation
    • Edit object with skinning

    Metaball Modeler

    • Primitive Preview
    • Particle Preview
    • Real Time Metaball Preview
    • Wireframe Preview
    • Shaded Preview
    • Positive Sphere Tool
    • Positive Cube Tool
    • Positive Cylinder Tool
    • Positive Cushion Tool
    • Negative Sphere Tool
    • Negative Cube Tool
    • Negative Cylinder Tool
    • Negative Cushion Tool
    • Surface Fidelity
    • Mesh Mode
    • Spike Mode
    • Surface Threshold
    • Scene Preview
    • Animated Primitive
    • Scene Preview
    • Ghost Menu

    Text Modeler

    • Turn any TrueType font into 3D Text
    • Patch Base 3D Text
    • Front Face Bevel
    • Back Face Bevel
    • Five Bevel Types
    • Bevel Depth
    • Bevel Height
    • 3D Text Depth
    • 3D Text Alignment
    • 3D Text Leading
    • 3D Text Font Size
    • 3D Text Scaling
    • 3D Text Word Spacing
    • 3D Text Letter Spacing

    Terrain Modeler - Redesigned

    • Build Terrain using a Filter Stack
    • Multiple Parameters Terrain Generators
    • Multiple Parameters Terrain Filters
    • Construction History
    • 26 Terrain Presets
    • Multi Layer Terrain Shader
    • Real-Time 3D preview of Terrain
    • Terrain maps up to 8192x8192
    • Direct Editing of Terrain Maps
    • Import Image as Terrain Height Field
    • Export Terrain as Image
    • Import RAW Terrain Data (.raw, .r32)
    • Crater Generator
    • Hill Generator
    • Mesa Generator Generator
    • Round Mountains Generator
    • Smooth Mounts Generator
    • Smooth Plains Generator
    • Straight Mountains Generator
    • Valley and Mountains Generator
    • Valley and Straight Mountains Generator
    • Displacement Generator
    • Dome Generator
    • Gradient Generator
    • Fractal Generator
    • Canyon Filter
    • Erosion Filter
    • Gaussian Filter
    • Glaciate Filter
    • Invert Filter
    • Noise Filter
    • Plateau Filter
    • Scale Height Filter
    • Smooth Filter
    • Terrace Filter
    • Zero Edge Filter
    • Elevation Paint Tool
    • Real-Time 3D feedback while Painting
    • Raise Lower Terrain Tool
    • Add Crater Tool
    • Water Erosion Tool
    • Shuffle

    Formula Modeler

    • Multiple Input Parameters
    • Multiple Functions (Sin, Cos, Log)
    • Animatable Formula
    • Scene Preview

    Tree Modeler

    • 28 Tree Presets
    • 26 Types of Leaves
    • Custom Leaf Types
    • Custom Tree Types
    • Preview
    • Ramified Trees (L-System)
    • Procedural Trees
    • Mixed Procedural and Ramified Trees
    • Branch Curvature
    • Gravity Effects

    Modifiers

    • Atomize
    • Bend
    • Black Hole
    • Bounce
    • Budge
    • Circular Wave
    • Dissolve
    • Explode
    • Formula
    • Inverse Kinematics
    • IK terminator
    • Linear Wave
    • Morpher
    • Offset
    • Point At
    • Punch
    • Rotate
    • Random Deformer
    • Scale
    • Shake
    • Shatter
    • Shear
    • Spherical Morph
    • Spikes
    • Spin
    • Stretch
    • Taper
    • Track
    • Twist
    • Warp
    • Wave

    Object Properties

    • Visible / Invisible
    • Animated
    • Shadow Catcher
    • Cast Shadows
    • Receives Shadows
    • Show Object in 3D View
    • Show Backfaces
    • Smart Backfaces
    • Hide Backface
    • Object URL
    • Object Coordinates
    • Object Sizes
    • Object Rotations
    • Blur Object
    • Density
    • Bounce Factor
    • Friction Factor

    Particle System

    • Bound System
    • Free System
    • Multiple Particle Shapes: Triangle, Rectangle, Diamond and Sphere
    • Particle Frequency
    • Particle Lifetime
    • Particle Velocity
    • Birth Color
    • Death Color
    • Presets
    • Emit Duration
    • Emit Area
    • Emit Dispersion
    • Freeze Particles
    • Air Friction
    • Floor Friction
    • Bounce Factor
    • Gravity
    • Particle Spawning at Collisions
    • Particle Spawning at Age
    • Maximum Spawn
    • Spawn Velocity
    • Spawn Radius
    • Spawn Force
    • Spawn Angle
    • Preview Particle System

    Physics Engine

    • Full Rigid Body Simulation
    • Collision Detection
    • Material Properties (Density, Bounce, Friction)
    • Static and Dynamic Friction
    • Damping Force
    • Directional Force
    • Flow Force
    • Point Force
    • Torque Force

    Preferences

    • Maximum Undo Level
    • Multiple Monitor Settings
    • User Interface Color Scheme
    • User Interface Effects
    • 3D View Colors
    • 3DView Manipulators display size
    • 3DView Nudge size
    • 3D Units
    • Production Frame Safe Area
    • Imaging, Scratch Disk
    • Render Room
    • Window Mode
    • Full Screen Mode
    • Shader Editor
    • Metaball Modeler
    • Spline Modeler
    • Vertex Modeler

    Rendering and Output

    • Hybrid Ray Tracer Rendering
    • Global Illumination Rendering
    • High Dynamic Range Images Lighting (HDRI)
    • Non-Photorealistic Rendering (NPR)
    • Wireframe Rendering
    • Gouraud Rendering
    • Sketch Rendering
    • Zbuffer Rendering
    • Cartoon Rendering
    • Multiprocessor rendering (SMP)
    • Network Rendering (Carrara Pro Only)
    • Field Rendering
    • Sky Dome Illumination
    • Raytraced Shadows
    • Raytraced Soft Shadows
    • Shadow Buffers (for fast Soft Shadows)
    • Raytraced Reflections
    • Blurry Reflections (Carrara Pro Only)
    • Bump Mapping
    • Transparency
    • True Refraction
    • Indirect Illumination (Radiosity)
    • Area Light Sources
    • Object as Light Sources
    • Fast Indirect Lighting Preview
    • Photon Mapping
    • Reflection Caustics
    • Refraction Caustics
    • Depth Of Field Postrenderer
    • Raytraced Depth Of Field
    • Motion Blur Postrenderer
    • Vector Motion Blur (Carrara Pro Only)
    • 3D Motion Blur (Carrara Pro Only)
    • Shadow Catching (for compositing)
    • Alpha Channel Rendering
    • Transparency in Alpha Channel
    • Premultiplied Alpha
    • Distance Channel Output (GBuffer)
    • Object Index Channel Output (GBuffer)
    • Normal Vector Channel Output (GBuffer)
    • 3D Position Channel Output (GBuffer)
    • Surface Coordinate Channel Output (GBuffer)
    • Marquee Selection Area Render
    • User selectable Detail Accuracy
    • 4 levels of Adaptive Antialiasing
    • Image Filtering (for Antialiasing)
    • Texture Filtering
    • Batch Queue Rendering
    • Rendering Statistics
    • WebXport 2 (VET format)
    • ShockXport 2 (Shockwave format)

    Sky Simulation -

    • Physical Simulation of the sky
    • Accurate sky color calculation depending on Sun Position
    • Threaded Preview on Current Scene
    • Haze Simulation
    • Exposure Control
    • Cloud Simulation and Lighting
    • Multiple Cloud layers
    • Clouds Animation
    • Global Atmosphere scaling
    • Aerial Perspective Simulation
    • Sun positioning from time and space information
    • Fog simulation
    • Haze and Clouds simulation consistant with the physical model
    • Background/Backdrop visible through atmosphere

    Scene Building and Navigation

    • Translation Manipulators
    • Scaling Manipulators
    • Rotation Sphere
    • Nudge translation/scale/rotation with arrow keys
    • World Coordinate System
    • Local Coordinate System
    • Move Tool
    • Rotate Tool
    • Scale Tool
    • Shader Eye Dropper Tool
    • Track XY, YZ, XZ Tool
    • Dolly Tool
    • Pan Tool
    • Bank Tool
    • View Zoom Tool
    • 2D Zoom Tool
    • 2D Pan Tool
    • Area Render Tool
    • Cut, Copy, Paste
    • Delete
    • Duplicate
    • Duplicate with Symmetry
    • Flip
    • Select All
    • Group and Ungroup Objects
    • Align
    • Send to Origin
    • Center Hot Point
    • Point At
    • Fit View to Selected
    • Fit View to All
    • Boolean Intersection
    • Boolean Union
    • Boolean Subtraction
    • Infinite Ground Plane Grid
    • Geometry Mirroring
    • Collision Detection
    • Hierarchical Linking
    • Numerical Input
    • Model/Scene Statistics
    • Ghost Menu

    Textures

    • Drag and drop Shaders
    • Apply Shader to a Group
    • Master Shader (Instancing)
    • Multi Channel
    • Projection Mapping
    • Layer List
    • Multi Channel Mixer
    • Color Channel
    • Alpha Channel
    • Highlight Channel
    • Shininess Channel
    • Bump Channel
    • Bump Amplitude
    • Reflection Channel
    • Transparency Channel
    • Refraction Channel
    • Glow Channel
    • Lighting in Shader
    • Parametric Mapping
    • UV Mapping
    • UV Translation
    • UV Rotation
    • Planar Mapping
    • Cubic Mapping
    • Cylindrical Mapping
    • Spherical Mapping
    • Rectangular Layer
    • Polygonal Layer
    • Oval Layer
    • Texture Map
    • Texture Map Filtering
    • Texture Map Seamless Tiling
    • Rotoscoping
    • Shader Transform
    • Add Operator
    • Mixer Operator
    • Multiply Operator
    • Subtract Operator
    • Overlay Operator
    • Cellular Procedural Shader
    • Marble Procedural Shader
    • Wood Procedural Shader
    • Spot Procedural Shader
    • Checker Procedural Shader
    • Formula Procedural Shader
    • Gradient Procedural Shader
    • Color Gradient Procedural Shader
    • Curve Procedural Shader
    • Environment Procedural Shader
    • Julia Set Procedural Shader
    • Mandelbrot Set Procedural Shader
    • Psychedelic Procedural Shader
    • Wires Procedural Shader
    • Fire Procedural Shader
    • Snow Procedural Shader
    • Ripples Procedural Shader
    • Waves Procedural Shader
    • Noise Shader 1
    • Noise Shader 2
    • Fractal Noise Shader
    • Procedural Woods
    • Procedural Brick Shader
    • Procedural Turbulence Shader
    • Spherical Gradient Shader
    • True Refraction Index Shader
    • Lines, Square, - Shaders
    • Eyedropper Tool
    • Scene Preview

    Web Features

    • GIF file support
    • Animated GIF file support
    • VRML 1 and 2 output
    • Viewpoint Experience Technology (VET)
    • Macromedia Shockwave 3D Export

    Modeling

    • Spline Modeler
    • Polygonal Modeler
    • Text Modeler
    • Metaball Modeler
    • Terrain Modeler
    • Tree Modeler
    • Formula Modeler
    • Subdivision Modeling
    • Convert to other Modeler

    Carrara Studio 4 System Requirements:

    • PentiumII 300Mhz or better
    • Windows 98/2000/XP/ME/NT 4.0
    • 128 MB of Physical RAM
    • 16-bit Color Display
    • 3D graphics accelerator card
    • CD-ROM Drive
    • 300 MB free hard drive space

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