Houdini 7 Features:
Particles
Houdini is world renowned for its visual effects that arise from the integration of the most powerful set of particle tools in the industry. In Houdini these particles integrate easily with other parts of the pipeline to create a complete and procedural effects environment. Each particle simulation is comprised of a network of nodes ordered specifically to meet the needs of the shot. You can use Houdini to create fast and stunning effects such as fire, white water, insects, tornadoes, crowd simulations and more.
Advanced Motion Editting
Houdini also includes advanced channel editing capabilities, called CHOPs, that provide a level of control unique in the world of animation. Houdini's channel operations let you layer and blend motion then set triggers, lag and jiggle in a completely procedural environment. More than simply non-linear animation, working with channel operators has been particularly popular with visual effects artists looking for new ways of creating and controlling naturalistic motion.
Animation
Houdini provides a flexible and easy to use set of animation tools which support key-framed or expression-based animation. Animation channels can be grouped and nested, for quick scoping by animators. The channel list, channel graph, dope sheet, playbar, are just a few of the many ways to modify and manage your animation. The 2D flipbook can be used for blocking out a shot then modifying the timing of your the flipbook frames before exporting the new motion back to the 3D scene.
Character Rigging
Houdini's character rigging tools are designed to provide the best experience for both riggers and animators throughout the production pipeline. Many of Houdini's character tools have been developed while in production on Hollywood feature films to specifically meet the needs of the most demanding riggers and animators. Houdini includes advanced tools for capturing geometry, painting weights and adding secondary animation.
Modeling
Houdini includes a set of robust procedural modeling tools that work with a wide variety of geometry types including subdivision surfaces, polygons, NURBS, and Metaballs. By working procedurally, modelers can step back into a model's history and easily make revisions. Houdini's nodes can even be branched off to allow the exploration of an alternative modeling approach. Houdini is particularly good at creating clean geometry that renders and animates properly.
Lighting
Houdini's lighting workflow provides a flexible and powerful environment for creating lights, building shaders and defining the look of a shot. Light and material shaders are created using Houdini's procedural node-based shader builder featuring dozens of shader operations. A rich assortment of supplied shaders can easily be applied or edited.
Texturing
Houdini's UV Texturing tools provide complete control over the generation of UV maps for use in texturing props and characters. Use Houdini's procedural approach to quickly explore different UV mapping options and set them up as different texture layers if you need different maps for different types of textures.
Mantra Renderer
Houdini's Mantra renderer is a state-of-the-art hybrid scan-line / ray-trace renderer that supports global illumination, and point cloud textures. Mantra is production proven on numerous films and provides users with a powerful alternative to their other renderers.
RenderPlus
Houdini has a tightly integrated interface to Pixar's RenderMan© and RenderMan compliant renderers which includes a node-based RenderMan shader builder and RenderMan IPR support for fast test renders in the 3D viewing pane. Houdini also provides integrated support for mental ray™ and Entropy™. RenderPlus is included as part of Houdini Master and can be purchased as an add-on for Houdini Escape.
Compositing
A robust procedural compositor that can stand-alone or work fully integrated with the 3D environment. It features dozens of 2D compositing and effects operations. With Houdini Master, compositing is integrated while Houdini Halo offers a stand-alone compositing environment.
Houdini 7 System Requirements:
- Windows NT 4.0 (SP6a or later), Windows 2000, Windows XP
- Linux Redhat version 7.3, 8.0, 9.0
- Minimum recommended RAM is 256Mb per processor.
- Minimum resolution is 1024*768 with a minimum color bit depth of 15 (32k colors)
- A three button mouse is required.